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Learn Java Basics For Education

  • Introduction to Java programming.

  • Teaching object oriented programming to students

  • Using Alice and Greenfoot programming tools

  • Game Based Learning

  • Provide a self-paced learning experience for teachers, students and individuals

  • For teachers of K4-K12  (10-18  years old) pupils

Overview

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  • Basics and Advanced Java programming

  • Methodologies and Strategies

  • Learn how to create games, simulations and other graphical programs

  • Development of educational scenarios

What You’ll Learn

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  • For K-12 teachers, afterschool program coaches, college/university faculty  interested to learn how to use Java programming in the classroom.

  • For teachers with little or no programming experience who would like to learn both the fundamentals of Java programming and pedagogy associated with the accompanying CS-STEM concepts.

  • For participants interested in designing, programming and building projects using the latest  educational technology.

Who Should Attend

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