Learn Java Basics For Education
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Introduction to Java programming.
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Teaching object oriented programming to students
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Using Alice and Greenfoot programming tools
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Game Based Learning
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Provide a self-paced learning experience for teachers, students and individuals
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For teachers of K4-K12 (10-18 years old) pupils
Overview
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Basics and Advanced Java programming
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Methodologies and Strategies
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Learn how to create games, simulations and other graphical programs
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Development of educational scenarios
What You’ll Learn
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For K-12 teachers, afterschool program coaches, college/university faculty interested to learn how to use Java programming in the classroom.
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For teachers with little or no programming experience who would like to learn both the fundamentals of Java programming and pedagogy associated with the accompanying CS-STEM concepts.
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For participants interested in designing, programming and building projects using the latest educational technology.